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							| @@ -0,0 +1,411 @@ | ||||
| // | ||||
| //  MBProgressHUD.h | ||||
| //  Version 1.2.0 | ||||
| //  Created by Matej Bukovinski on 2.4.09. | ||||
| // | ||||
|  | ||||
| // This code is distributed under the terms and conditions of the MIT license. | ||||
|  | ||||
| // Copyright © 2009-2020 Matej Bukovinski | ||||
| // | ||||
| // Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
| // of this software and associated documentation files (the "Software"), to deal | ||||
| // in the Software without restriction, including without limitation the rights | ||||
| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||||
| // copies of the Software, and to permit persons to whom the Software is | ||||
| // furnished to do so, subject to the following conditions: | ||||
| // | ||||
| // The above copyright notice and this permission notice shall be included in | ||||
| // all copies or substantial portions of the Software. | ||||
| // | ||||
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||
| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||
| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||||
| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||
| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||
| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||
| // THE SOFTWARE. | ||||
| #import <Foundation/Foundation.h> | ||||
| #import <UIKit/UIKit.h> | ||||
| #import <CoreGraphics/CoreGraphics.h> | ||||
|  | ||||
| @class MBBackgroundView; | ||||
| @protocol MBProgressHUDDelegate; | ||||
|  | ||||
|  | ||||
| extern CGFloat const MBProgressMaxOffset; | ||||
|  | ||||
| typedef NS_ENUM(NSInteger, MBProgressHUDMode) { | ||||
|     /// UIActivityIndicatorView. | ||||
|     MBProgressHUDModeIndeterminate, | ||||
|     /// A round, pie-chart like, progress view. | ||||
|     MBProgressHUDModeDeterminate, | ||||
|     /// Horizontal progress bar. | ||||
|     MBProgressHUDModeDeterminateHorizontalBar, | ||||
|     /// Ring-shaped progress view. | ||||
|     MBProgressHUDModeAnnularDeterminate, | ||||
|     /// Shows a custom view. | ||||
|     MBProgressHUDModeCustomView, | ||||
|     /// Shows only labels. | ||||
|     MBProgressHUDModeText | ||||
| }; | ||||
|  | ||||
| typedef NS_ENUM(NSInteger, MBProgressHUDAnimation) { | ||||
|     /// Opacity animation | ||||
|     MBProgressHUDAnimationFade, | ||||
|     /// Opacity + scale animation (zoom in when appearing zoom out when disappearing) | ||||
|     MBProgressHUDAnimationZoom, | ||||
|     /// Opacity + scale animation (zoom out style) | ||||
|     MBProgressHUDAnimationZoomOut, | ||||
|     /// Opacity + scale animation (zoom in style) | ||||
|     MBProgressHUDAnimationZoomIn | ||||
| }; | ||||
|  | ||||
| typedef NS_ENUM(NSInteger, MBProgressHUDBackgroundStyle) { | ||||
|     /// Solid color background | ||||
|     MBProgressHUDBackgroundStyleSolidColor, | ||||
|     /// UIVisualEffectView or UIToolbar.layer background view | ||||
|     MBProgressHUDBackgroundStyleBlur | ||||
| }; | ||||
|  | ||||
| typedef void (^MBProgressHUDCompletionBlock)(void); | ||||
|  | ||||
|  | ||||
| NS_ASSUME_NONNULL_BEGIN | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * Displays a simple HUD window containing a progress indicator and two optional labels for short messages. | ||||
|  * | ||||
|  * This is a simple drop-in class for displaying a progress HUD view similar to Apple's private UIProgressHUD class. | ||||
|  * The MBProgressHUD window spans over the entire space given to it by the initWithFrame: constructor and catches all | ||||
|  * user input on this region, thereby preventing the user operations on components below the view. | ||||
|  * | ||||
|  * @note To still allow touches to pass through the HUD, you can set hud.userInteractionEnabled = NO. | ||||
|  * @attention MBProgressHUD is a UI class and should therefore only be accessed on the main thread. | ||||
|  */ | ||||
| @interface MBProgressHUD : UIView | ||||
|  | ||||
| /** | ||||
|  * Creates a new HUD, adds it to provided view and shows it. The counterpart to this method is hideHUDForView:animated:. | ||||
|  * | ||||
|  * @note This method sets removeFromSuperViewOnHide. The HUD will automatically be removed from the view hierarchy when hidden. | ||||
|  * | ||||
|  * @param view The view that the HUD will be added to | ||||
|  * @param animated If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use | ||||
|  * animations while appearing. | ||||
|  * @return A reference to the created HUD. | ||||
|  * | ||||
|  * @see hideHUDForView:animated: | ||||
|  * @see animationType | ||||
|  */ | ||||
| + (instancetype)showHUDAddedTo:(UIView *)view animated:(BOOL)animated; | ||||
|  | ||||
| /// @name Showing and hiding | ||||
|  | ||||
| /** | ||||
|  * Finds the top-most HUD subview that hasn't finished and hides it. The counterpart to this method is showHUDAddedTo:animated:. | ||||
|  * | ||||
|  * @note This method sets removeFromSuperViewOnHide. The HUD will automatically be removed from the view hierarchy when hidden. | ||||
|  * | ||||
|  * @param view The view that is going to be searched for a HUD subview. | ||||
|  * @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use | ||||
|  * animations while disappearing. | ||||
|  * @return YES if a HUD was found and removed, NO otherwise. | ||||
|  * | ||||
|  * @see showHUDAddedTo:animated: | ||||
|  * @see animationType | ||||
|  */ | ||||
| + (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animated; | ||||
|  | ||||
| /** | ||||
|  * Finds the top-most HUD subview that hasn't finished and returns it. | ||||
|  * | ||||
|  * @param view The view that is going to be searched. | ||||
|  * @return A reference to the last HUD subview discovered. | ||||
|  */ | ||||
| + (nullable MBProgressHUD *)HUDForView:(UIView *)view NS_SWIFT_NAME(forView(_:)); | ||||
|  | ||||
| /** | ||||
|  * A convenience constructor that initializes the HUD with the view's bounds. Calls the designated constructor with | ||||
|  * view.bounds as the parameter. | ||||
|  * | ||||
|  * @param view The view instance that will provide the bounds for the HUD. Should be the same instance as | ||||
|  * the HUD's superview (i.e., the view that the HUD will be added to). | ||||
|  */ | ||||
| - (instancetype)initWithView:(UIView *)view; | ||||
|  | ||||
| /** | ||||
|  * Displays the HUD. | ||||
|  * | ||||
|  * @note You need to make sure that the main thread completes its run loop soon after this method call so that | ||||
|  * the user interface can be updated. Call this method when your task is already set up to be executed in a new thread | ||||
|  * (e.g., when using something like NSOperation or making an asynchronous call like NSURLRequest). | ||||
|  * | ||||
|  * @param animated If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use | ||||
|  * animations while appearing. | ||||
|  * | ||||
|  * @see animationType | ||||
|  */ | ||||
| - (void)showAnimated:(BOOL)animated; | ||||
|  | ||||
| /** | ||||
|  * Hides the HUD. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to | ||||
|  * hide the HUD when your task completes. | ||||
|  * | ||||
|  * @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use | ||||
|  * animations while disappearing. | ||||
|  * | ||||
|  * @see animationType | ||||
|  */ | ||||
| - (void)hideAnimated:(BOOL)animated; | ||||
|  | ||||
| /** | ||||
|  * Hides the HUD after a delay. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to | ||||
|  * hide the HUD when your task completes. | ||||
|  * | ||||
|  * @param animated If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use | ||||
|  * animations while disappearing. | ||||
|  * @param delay Delay in seconds until the HUD is hidden. | ||||
|  * | ||||
|  * @see animationType | ||||
|  */ | ||||
| - (void)hideAnimated:(BOOL)animated afterDelay:(NSTimeInterval)delay; | ||||
|  | ||||
| /** | ||||
|  * The HUD delegate object. Receives HUD state notifications. | ||||
|  */ | ||||
| @property (weak, nonatomic) id<MBProgressHUDDelegate> delegate; | ||||
|  | ||||
| /** | ||||
|  * Called after the HUD is hidden. | ||||
|  */ | ||||
| @property (copy, nullable) MBProgressHUDCompletionBlock completionBlock; | ||||
|  | ||||
| /** | ||||
|  * Grace period is the time (in seconds) that the invoked method may be run without | ||||
|  * showing the HUD. If the task finishes before the grace time runs out, the HUD will | ||||
|  * not be shown at all. | ||||
|  * This may be used to prevent HUD display for very short tasks. | ||||
|  * Defaults to 0 (no grace time). | ||||
|  * @note The graceTime needs to be set before the hud is shown. You thus can't use `showHUDAddedTo:animated:`, | ||||
|  * but instead need to alloc / init the HUD, configure the grace time and than show it manually. | ||||
|  */ | ||||
| @property (assign, nonatomic) NSTimeInterval graceTime; | ||||
|  | ||||
| /** | ||||
|  * The minimum time (in seconds) that the HUD is shown. | ||||
|  * This avoids the problem of the HUD being shown and than instantly hidden. | ||||
|  * Defaults to 0 (no minimum show time). | ||||
|  */ | ||||
| @property (assign, nonatomic) NSTimeInterval minShowTime; | ||||
|  | ||||
| /** | ||||
|  * Removes the HUD from its parent view when hidden. | ||||
|  * Defaults to NO. | ||||
|  */ | ||||
| @property (assign, nonatomic) BOOL removeFromSuperViewOnHide; | ||||
|  | ||||
| /// @name Appearance | ||||
|  | ||||
| /** | ||||
|  * MBProgressHUD operation mode. The default is MBProgressHUDModeIndeterminate. | ||||
|  */ | ||||
| @property (assign, nonatomic) MBProgressHUDMode mode; | ||||
|  | ||||
| /** | ||||
|  * A color that gets forwarded to all labels and supported indicators. Also sets the tintColor | ||||
|  * for custom views on iOS 7+. Set to nil to manage color individually. | ||||
|  * Defaults to semi-translucent black on iOS 7 and later and white on earlier iOS versions. | ||||
|  */ | ||||
| @property (strong, nonatomic, nullable) UIColor *contentColor UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * The animation type that should be used when the HUD is shown and hidden. | ||||
|  */ | ||||
| @property (assign, nonatomic) MBProgressHUDAnimation animationType UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * The bezel offset relative to the center of the view. You can use MBProgressMaxOffset | ||||
|  * and -MBProgressMaxOffset to move the HUD all the way to the screen edge in each direction. | ||||
|  * E.g., CGPointMake(0.f, MBProgressMaxOffset) would position the HUD centered on the bottom edge. | ||||
|  */ | ||||
| @property (assign, nonatomic) CGPoint offset UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * The amount of space between the HUD edge and the HUD elements (labels, indicators or custom views). | ||||
|  * This also represents the minimum bezel distance to the edge of the HUD view. | ||||
|  * Defaults to 20.f | ||||
|  */ | ||||
| @property (assign, nonatomic) CGFloat margin UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * The minimum size of the HUD bezel. Defaults to CGSizeZero (no minimum size). | ||||
|  */ | ||||
| @property (assign, nonatomic) CGSize minSize UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * Force the HUD dimensions to be equal if possible. | ||||
|  */ | ||||
| @property (assign, nonatomic, getter = isSquare) BOOL square UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /** | ||||
|  * When enabled, the bezel center gets slightly affected by the device accelerometer data. | ||||
|  * Defaults to NO. | ||||
|  * | ||||
|  * @note This can cause main thread checker assertions on certain devices. https://github.com/jdg/MBProgressHUD/issues/552 | ||||
|  */ | ||||
| @property (assign, nonatomic, getter=areDefaultMotionEffectsEnabled) BOOL defaultMotionEffectsEnabled UI_APPEARANCE_SELECTOR; | ||||
|  | ||||
| /// @name Progress | ||||
|  | ||||
| /** | ||||
|  * The progress of the progress indicator, from 0.0 to 1.0. Defaults to 0.0. | ||||
|  */ | ||||
| @property (assign, nonatomic) float progress; | ||||
|  | ||||
| /// @name ProgressObject | ||||
|  | ||||
| /** | ||||
|  * The NSProgress object feeding the progress information to the progress indicator. | ||||
|  */ | ||||
| @property (strong, nonatomic, nullable) NSProgress *progressObject; | ||||
|  | ||||
| /// @name Views | ||||
|  | ||||
| /** | ||||
|  * The view containing the labels and indicator (or customView). | ||||
|  */ | ||||
| @property (strong, nonatomic, readonly) MBBackgroundView *bezelView; | ||||
|  | ||||
| /** | ||||
|  * View covering the entire HUD area, placed behind bezelView. | ||||
|  */ | ||||
| @property (strong, nonatomic, readonly) MBBackgroundView *backgroundView; | ||||
|  | ||||
| /** | ||||
|  * The UIView (e.g., a UIImageView) to be shown when the HUD is in MBProgressHUDModeCustomView. | ||||
|  * The view should implement intrinsicContentSize for proper sizing. For best results use approximately 37 by 37 pixels. | ||||
|  */ | ||||
| @property (strong, nonatomic, nullable) UIView *customView; | ||||
|  | ||||
| /** | ||||
|  * A label that holds an optional short message to be displayed below the activity indicator. The HUD is automatically resized to fit | ||||
|  * the entire text. | ||||
|  */ | ||||
| @property (strong, nonatomic, readonly) UILabel *label; | ||||
|  | ||||
| /** | ||||
|  * A label that holds an optional details message displayed below the labelText message. The details text can span multiple lines. | ||||
|  */ | ||||
| @property (strong, nonatomic, readonly) UILabel *detailsLabel; | ||||
|  | ||||
| /** | ||||
|  * A button that is placed below the labels. Visible only if a target / action is added and a title is assigned.. | ||||
|  */ | ||||
| @property (strong, nonatomic, readonly) UIButton *button; | ||||
| @property (strong, nonatomic, readonly) UIButton *cancelButton; | ||||
|  | ||||
| @end | ||||
|  | ||||
|  | ||||
| @protocol MBProgressHUDDelegate <NSObject> | ||||
|  | ||||
| @optional | ||||
|  | ||||
| /** | ||||
|  * Called after the HUD was fully hidden from the screen. | ||||
|  */ | ||||
| - (void)hudWasHidden:(MBProgressHUD *)hud; | ||||
|  | ||||
| @end | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * A progress view for showing definite progress by filling up a circle (pie chart). | ||||
|  */ | ||||
| @interface MBRoundProgressView : UIView | ||||
|  | ||||
| /** | ||||
|  * Progress (0.0 to 1.0) | ||||
|  */ | ||||
| @property (nonatomic, assign) float progress; | ||||
|  | ||||
| /** | ||||
|  * Indicator progress color. | ||||
|  * Defaults to white [UIColor whiteColor]. | ||||
|  */ | ||||
| @property (nonatomic, strong) UIColor *progressTintColor; | ||||
|  | ||||
| /** | ||||
|  * Indicator background (non-progress) color. | ||||
|  * Only applicable on iOS versions older than iOS 7. | ||||
|  * Defaults to translucent white (alpha 0.1). | ||||
|  */ | ||||
| @property (nonatomic, strong) UIColor *backgroundTintColor; | ||||
|  | ||||
| /* | ||||
|  * Display mode - NO = round or YES = annular. Defaults to round. | ||||
|  */ | ||||
| @property (nonatomic, assign, getter = isAnnular) BOOL annular; | ||||
|  | ||||
| @end | ||||
|  | ||||
|  | ||||
| /** | ||||
|  * A flat bar progress view. | ||||
|  */ | ||||
| @interface MBBarProgressView : UIView | ||||
|  | ||||
| /** | ||||
|  * Progress (0.0 to 1.0) | ||||
|  */ | ||||
| @property (nonatomic, assign) float progress; | ||||
|  | ||||
| /** | ||||
|  * Bar border line color. | ||||
|  * Defaults to white [UIColor whiteColor]. | ||||
|  */ | ||||
| @property (nonatomic, strong) UIColor *lineColor; | ||||
|  | ||||
| /** | ||||
|  * Bar background color. | ||||
|  * Defaults to clear [UIColor clearColor]; | ||||
|  */ | ||||
| @property (nonatomic, strong) UIColor *progressRemainingColor; | ||||
|  | ||||
| /** | ||||
|  * Bar progress color. | ||||
|  * Defaults to white [UIColor whiteColor]. | ||||
|  */ | ||||
| @property (nonatomic, strong) UIColor *progressColor; | ||||
|  | ||||
| @end | ||||
|  | ||||
|  | ||||
| @interface MBBackgroundView : UIView | ||||
|  | ||||
| /** | ||||
|  * The background style. | ||||
|  * Defaults to MBProgressHUDBackgroundStyleBlur. | ||||
|  */ | ||||
| @property (nonatomic) MBProgressHUDBackgroundStyle style; | ||||
|  | ||||
| /** | ||||
|  * The blur effect style, when using MBProgressHUDBackgroundStyleBlur. | ||||
|  * Defaults to UIBlurEffectStyleLight. | ||||
|  */ | ||||
| @property (nonatomic) UIBlurEffectStyle blurEffectStyle; | ||||
|  | ||||
| /** | ||||
|  * The background color or the blur tint color. | ||||
|  * | ||||
|  * Defaults to nil on iOS 13 and later and | ||||
|  * `[UIColor colorWithWhite:0.8f alpha:0.6f]` | ||||
|  * on older systems. | ||||
|  */ | ||||
| @property (nonatomic, strong, nullable) UIColor *color; | ||||
|  | ||||
| @end | ||||
|  | ||||
| NS_ASSUME_NONNULL_END | ||||
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