Sensitivity and Deadzone settings

This commit is contained in:
Bryce Hackel
2024-08-16 00:25:24 -07:00
parent 4602b74e6f
commit e62699749d
3 changed files with 108 additions and 23 deletions

View File

@@ -221,7 +221,6 @@ static const NSInteger YTLiteSection = 789;
}
};
// Helper to generate checkmark setting items for selecting gesture modes
static YTSettingsSectionItem* (^gestureCheckmarkSettingItem)(NSInteger, NSString *) = ^(NSInteger idx, NSString *key) {
return [YTSettingsSectionItemClass
@@ -247,7 +246,7 @@ static const NSInteger YTLiteSection = 789;
gestureCheckmarkSettingItem(1, sectionKey),
gestureCheckmarkSettingItem(2, sectionKey)
];
// Present picker when selecting this settings item
YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
initWithNavTitle:LOC(sectionLabel)
pickerSectionTitle:nil
@@ -260,12 +259,89 @@ static const NSInteger YTLiteSection = 789;
}
];
};
// Configuration picker for deadzone to pick from 0 to 100 pixels with interval of 10
YTSettingsSectionItem *deadzonePicker = [YTSettingsSectionItemClass
itemWithTitle:LOC(@"Deadzone (Beta)")
accessibilityIdentifier:nil
detailTextBlock:^NSString *() {
return [NSString stringWithFormat:@"%ld px", (long)GetFloat(@"playerGestureDeadzone") * 10];
}
selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
// Generate rows for deadzone picker
NSMutableArray <YTSettingsSectionItem *> *deadzoneRows = [NSMutableArray array];
for (int i = 0; i <= 10; i++) {
[deadzoneRows addObject:[YTSettingsSectionItemClass
checkmarkItemWithTitle:[NSString stringWithFormat:@"%ld px", (long)i * 10]
selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
[[NSUserDefaults standardUserDefaults] setInteger:i forKey:@"playerGestureDeadzone"];
[settingsViewController reloadData];
return YES;
}
]];
}
// Present deadzone picker when selecting this settings item
YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
initWithNavTitle:LOC(@"Deadzone (Beta)")
pickerSectionTitle:nil
rows:deadzoneRows
selectedItemIndex:GetFloat(@"playerGestureDeadzone")
parentResponder:[self parentResponder]
];
[settingsViewController pushViewController:picker];
return YES;
}
];
// Configuration picker for sensitivity to pick from 0.5 to 2.0 with interval of 0.1
YTSettingsSectionItem *sensitivtyPicker = [YTSettingsSectionItemClass
itemWithTitle:LOC(@"Sensitivity (Beta)")
accessibilityIdentifier:nil
detailTextBlock:^NSString *() {
return [NSString stringWithFormat:@"%.1f", GetFloat(@"playerGestureSensitivity") * 0.1 + 0.5];
}
selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
// Generate rows for sensitivity picker
NSMutableArray <YTSettingsSectionItem *> *sensitivityRows = [NSMutableArray array];
for (int i = 5; i <= 20; i++) {
[sensitivityRows addObject:[YTSettingsSectionItemClass
checkmarkItemWithTitle:[NSString stringWithFormat:@"%.1f", i * 0.1]
selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
[[NSUserDefaults standardUserDefaults] setInteger:i forKey:@"playerGestureSensitivity"];
[settingsViewController reloadData];
return YES;
}
]];
}
// Present sensitivity picker
YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
initWithNavTitle:LOC(@"Sensitivity (Beta)")
pickerSectionTitle:nil
rows:sensitivityRows
selectedItemIndex:GetFloat(@"playerGestureSensitivity")
parentResponder:[self parentResponder]
];
[settingsViewController pushViewController:picker];
return YES;
}
]
// High level gestures menu
YTSettingsSectionItem *playerGesturesGroup = [YTSettingsSectionItemClass itemWithTitle:LOC(@"Player Gestures (Beta)") accessibilityIdentifier:nil detailTextBlock:nil selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
NSArray <YTSettingsSectionItem *> *rows = @[
// Description header item
[YTSettingsSectionItemClass
itemWithTitle:nil
accessibilityIdentifier:nil
detailTextBlock:LOC(@"Configure horizontal pan gestures for the player.")
selectBlock:nil
],
// Pickers for each gesture section
createSectionGestureSelector(@"Top Section (Beta)", @"playerGestureTopSelection"),
createSectionGestureSelector(@"Middle Section (Beta)", @"playerGestureMiddleSelection"),
createSectionGestureSelector(@"Bottom Section (Beta)", @"playerGestureBottomSelection")
createSectionGestureSelector(@"Bottom Section (Beta)", @"playerGestureBottomSelection"),
// Pickers for configuration settings
deadzonePicker,
sensitivityPicker
];
YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc] initWithNavTitle:LOC(@"Player Gestures (Beta)") pickerSectionTitle:nil rows:rows selectedItemIndex:NSNotFound parentResponder:[self parentResponder]];
[settingsViewController pushViewController:picker];

View File

@@ -58,6 +58,7 @@
// Helper methods for key retrieval
#define IsEnabled(key) [[NSUserDefaults standardUserDefaults] boolForKey:key]
#define GetSelection(key) [[NSUserDefaults standardUserDefaults] integerForKey:key]
#define GetFloat(key) [[NSUserDefaults standardUserDefaults] floatForKey:key]
// Player Gesture selected mode enum
@@ -149,6 +150,17 @@ typedef NS_ENUM(NSUInteger, GestureSection) {
@property id <YTResponder> parentResponder;
@end
// Player Gestures - @bhackel
@interface YTPlayerViewController (YTLitePlus) <UIGestureRecognizerDelegate>
@property (nonatomic, retain) UIPanGestureRecognizer *YTLitePlusPanGesture;
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;
@end
@interface YTWatchFullscreenViewController : YTMultiSizeViewController
@end
@interface MPVolumeController : NSObject
@property (nonatomic, assign, readwrite) float volumeValue;
@end
// Hide Collapse Button - @arichornlover
@interface YTMainAppControlsOverlayView (YTLitePlus)
@property (nonatomic, assign, readwrite) YTQTMButton *watchCollapseButton;

View File

@@ -640,17 +640,6 @@ BOOL isTabSelected = NO;
}
%end
@interface YTPlayerViewController (YTLitePlus) <UIGestureRecognizerDelegate>
// the long press gesture that will be created and added to the player view
@property (nonatomic, retain) UIPanGestureRecognizer *YTLitePlusPanGesture;
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;
@end
@interface YTWatchFullscreenViewController : YTMultiSizeViewController
@end
@interface MPVolumeController : NSObject
@property (nonatomic, assign, readwrite) float volumeValue;
@end
// Gestures - @bhackel
%group playerGestures
%hook YTWatchLayerViewController
@@ -689,19 +678,21 @@ BOOL isTabSelected = NO;
static CGPoint startLocation;
// Variable to track the X translation when exiting the deadzone
static CGFloat deadzoneStartingXTranslation;
// Constants for the deadzone radius that can be changed in the settings
static CGFloat deadzoneRadius = 20.0;
// Constant for the deadzone radius that can be changed in the settings
static CGFloat deadzoneRadius = (CGFloat)GetFloat(@"playerGesturesDeadzone");
// Constant for the sensitivity factor that can be changed in the settings
static CGFloat sensitivityFactor = (CGFloat)GetFloat(@"playerGestureSensitivity");
/***** Helper functions *****/
// Helper function to adjust brightness
void (^adjustBrightness)(CGFloat, CGFloat) = ^(CGFloat translationX, CGFloat initialBrightness) {
float newBrightness = initialBrightness + (translationX / 1000.0);
float newBrightness = initialBrightness + ((translationX / 1000.0) * sensitivityFactor);
newBrightness = fmaxf(fminf(newBrightness, 1.0), 0.0);
[[UIScreen mainScreen] setBrightness:newBrightness];
};
// Helper function to adjust volume
void (^adjustVolume)(CGFloat, CGFloat) = ^(CGFloat translationX, CGFloat initialVolume) {
float newVolume = initialVolume + (translationX / 1000.0);
float newVolume = initialVolume + ((translationX / 1000.0) * sensitivityFactor);
newVolume = fmaxf(fminf(newVolume, 1.0), 0.0);
// https://stackoverflow.com/questions/50737943/how-to-change-volume-programmatically-on-ios-11-4
MPVolumeView *volumeView = [[MPVolumeView alloc] init];
@@ -769,8 +760,7 @@ BOOL isTabSelected = NO;
} else if (startLocation.y <= viewHeight) {
gestureSection = GestureSectionBottom;
}
// Deactive the flag
// Deactive the activity flag
isValidHorizontalPan = NO;
}
@@ -791,6 +781,9 @@ BOOL isTabSelected = NO;
initialBrightness = [UIScreen mainScreen].brightness;
initialVolume = [[AVAudioSession sharedInstance] outputVolume];
currentTime = self.currentVideoMediaTime;
// Provide haptic feedback to indicate a gesture start
[feedbackGenerator prepare];
[feedbackGenerator impactOccurred];
} else {
// Cancel the gesture if the translation is not horizontal
panGestureRecognizer.state = UIGestureRecognizerStateCancelled;
@@ -813,7 +806,6 @@ BOOL isTabSelected = NO;
}
}
}
if (panGestureRecognizer.state == UIGestureRecognizerStateEnded) {
if (isValidHorizontalPan) {
// Provide haptic feedback upon successful gesture recognition
@@ -823,13 +815,11 @@ BOOL isTabSelected = NO;
}
}
// allow the pan gesture to be recognized simultaneously with other gestures
%new
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
return YES;
}
%end
%end
@@ -1090,4 +1080,11 @@ BOOL isTabSelected = NO;
if (![allKeys containsObject:@"playerGestureBottomSelection"]) {
[[NSUserDefaults standardUserDefaults] setInteger:GestureModeSeek forKey:@"playerGestureBottomSelection"];
}
// Default configuration options for gestures
if (![allKeys containsObject:@"playerGesturesDeadzone"]) {
[[NSUserDefaults standardUserDefaults] setFloat:20.0 forKey:@"playerGesturesDeadzone"];
}
if (![allKeys containsObject:@"playerGestureSensitivity"]) {
[[NSUserDefaults standardUserDefaults] setFloat:1.0 forKey:@"playerGestureSensitivity"];
}
}