Files
allstarr/allstarr/Services/Common/ParallelMetadataService.cs
Josh Patra 2b09484c0b Release v1.0.0 - Production Ready
Major Features:
- Spotify playlist injection with missing tracks search
- Transparent proxy authentication system
- WebSocket session management for external tracks
- Manual track mapping and favorites system
- Lyrics support (Spotify + LRCLib) with prefetching
- Admin dashboard with analytics and configuration
- Performance optimizations with health checks and endpoint racing
- Comprehensive caching and memory management

Performance Improvements:
- Quick health checks (3s timeout) before trying endpoints
- Health check results cached for 30 seconds
- 5 minute timeout for large artist responses
- Background Odesli conversion after streaming starts
- Parallel lyrics prefetching
- Endpoint benchmarking and racing
- 16 SquidWTF endpoints with load balancing

Reliability:
- Automatic endpoint fallback and failover
- Token expiration handling
- Concurrent request optimization
- Memory leak fixes
- Proper session cleanup

User Experience:
- Web UI for configuration and playlist management
- Real-time progress tracking
- API analytics dashboard
- Manual track mapping interface
- Playlist statistics and health monitoring
2026-02-08 00:43:47 -05:00

136 lines
5.0 KiB
C#

using allstarr.Models.Domain;
using allstarr.Models.Search;
namespace allstarr.Services.Common;
/// <summary>
/// Races multiple metadata providers in parallel and returns the fastest result.
/// Used for search operations to minimize latency.
/// </summary>
public class ParallelMetadataService
{
private readonly IEnumerable<IMusicMetadataService> _providers;
private readonly ILogger<ParallelMetadataService> _logger;
public ParallelMetadataService(
IEnumerable<IMusicMetadataService> providers,
ILogger<ParallelMetadataService> logger)
{
_providers = providers;
_logger = logger;
}
/// <summary>
/// Races all providers and returns the first successful result.
/// Falls back to next provider if first one fails.
/// </summary>
public async Task<SearchResult> SearchAllAsync(string query, int songLimit = 20, int albumLimit = 20, int artistLimit = 20)
{
if (!_providers.Any())
{
_logger.LogWarning("No metadata providers available for parallel search");
return new SearchResult();
}
_logger.LogDebug("🏁 Racing {Count} providers for search: {Query}", _providers.Count(), query);
// Create tasks for all providers
var tasks = _providers.Select(async provider =>
{
var providerName = provider.GetType().Name;
try
{
var sw = System.Diagnostics.Stopwatch.StartNew();
var result = await provider.SearchAllAsync(query, songLimit, albumLimit, artistLimit);
sw.Stop();
_logger.LogInformation("✅ {Provider} completed search in {Ms}ms ({Songs} songs, {Albums} albums, {Artists} artists)",
providerName, sw.ElapsedMilliseconds, result.Songs.Count, result.Albums.Count, result.Artists.Count);
return (Success: true, Result: result, Provider: providerName, ElapsedMs: sw.ElapsedMilliseconds);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "❌ {Provider} search failed", providerName);
return (Success: false, Result: new SearchResult(), Provider: providerName, ElapsedMs: 0L);
}
}).ToList();
// Wait for first successful result
while (tasks.Any())
{
var completedTask = await Task.WhenAny(tasks);
var result = await completedTask;
if (result.Success && (result.Result.Songs.Any() || result.Result.Albums.Any() || result.Result.Artists.Any()))
{
_logger.LogInformation("🏆 Using results from {Provider} ({Ms}ms) - fastest with results",
result.Provider, result.ElapsedMs);
return result.Result;
}
// Remove completed task and try next
tasks.Remove(completedTask);
}
// All providers failed or returned empty
_logger.LogWarning("⚠️ All providers failed or returned empty results for: {Query}", query);
return new SearchResult();
}
/// <summary>
/// Searches for a specific song by title and artist across all providers in parallel.
/// Returns the first successful match.
/// </summary>
public async Task<Song?> SearchSongAsync(string title, string artist, int limit = 5)
{
if (!_providers.Any())
{
return null;
}
_logger.LogDebug("🏁 Racing {Count} providers for song: {Title} - {Artist}", _providers.Count(), title, artist);
var tasks = _providers.Select(async provider =>
{
var providerName = provider.GetType().Name;
try
{
var sw = System.Diagnostics.Stopwatch.StartNew();
var songs = await provider.SearchSongsAsync($"{title} {artist}", limit);
sw.Stop();
var bestMatch = songs.FirstOrDefault();
if (bestMatch != null)
{
_logger.LogInformation("✅ {Provider} found song in {Ms}ms", providerName, sw.ElapsedMilliseconds);
}
return (Success: bestMatch != null, Song: bestMatch, Provider: providerName, ElapsedMs: sw.ElapsedMilliseconds);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "❌ {Provider} song search failed", providerName);
return (Success: false, Song: (Song?)null, Provider: providerName, ElapsedMs: 0L);
}
}).ToList();
// Wait for first successful result
while (tasks.Any())
{
var completedTask = await Task.WhenAny(tasks);
var result = await completedTask;
if (result.Success && result.Song != null)
{
_logger.LogInformation("🏆 Using song from {Provider} ({Ms}ms)", result.Provider, result.ElapsedMs);
return result.Song;
}
tasks.Remove(completedTask);
}
return null;
}
}