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	Attempt brightness and volume gestures
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		| @@ -576,17 +576,32 @@ BOOL isTabSelected = NO; | ||||
| %new | ||||
| - (void)YTLitePlusHandlePanGesture:(UIPanGestureRecognizer *)panGestureRecognizer { | ||||
|     static float initialVolume; | ||||
|     static float initialBrightness; | ||||
|     static BOOL isHorizontalPan = NO; | ||||
|     static NSInteger gestureSection = 0; // 1 for brightness, 2 for volume, 3 for seeking | ||||
|      | ||||
|     if (panGestureRecognizer.state == UIGestureRecognizerStateBegan) { | ||||
|         // Store the initial volume at the beginning of the pan gesture | ||||
|         // Get the gesture's start position | ||||
|         CGPoint startLocation = [panGestureRecognizer locationInView:self.view]; | ||||
|         CGFloat viewHeight = self.view.bounds.size.height; | ||||
|          | ||||
|         // Determine the section based on the start position | ||||
|         if (startLocation.y <= viewHeight / 3.0) { | ||||
|             gestureSection = 1; // Top third: Brightness | ||||
|             initialBrightness = [UIScreen mainScreen].brightness; | ||||
|         } else if (startLocation.y <= 2 * viewHeight / 3.0) { | ||||
|             gestureSection = 2; // Middle third: Volume | ||||
|             initialVolume = [[AVAudioSession sharedInstance] outputVolume]; | ||||
|         } else { | ||||
|             gestureSection = 3; // Bottom third: Seeking | ||||
|         } | ||||
|          | ||||
|         // Reset the horizontal pan flag | ||||
|         isHorizontalPan = NO; | ||||
|     } | ||||
|      | ||||
|     if (panGestureRecognizer.state == UIGestureRecognizerStateChanged) { | ||||
|         // Calculate the translation | ||||
|         // Calculate the translation of the gesture | ||||
|         CGPoint translation = [panGestureRecognizer translationInView:self.view]; | ||||
|          | ||||
|         // Determine if the gesture is predominantly horizontal | ||||
| @@ -600,13 +615,19 @@ BOOL isTabSelected = NO; | ||||
|             } | ||||
|         } | ||||
|          | ||||
|         // Handle the gesture based on the identified section | ||||
|         if (isHorizontalPan) { | ||||
|             float newVolume = initialVolume + (translation.x / 1000.0); // Adjust the divisor to control the sensitivity | ||||
|             if (gestureSection == 1) { | ||||
|                 // Top third: Adjust brightness | ||||
|                 float newBrightness = initialBrightness + (translation.x / 1000.0); | ||||
|                 newBrightness = fmaxf(fminf(newBrightness, 1.0), 0.0); | ||||
|                 [[UIScreen mainScreen] setBrightness:newBrightness]; | ||||
|                  | ||||
|             // Clamp the volume between 0 and 1 | ||||
|             } else if (gestureSection == 2) { | ||||
|                 // Middle third: Adjust volume | ||||
|                 float newVolume = initialVolume + (translation.x / 1000.0); | ||||
|                 newVolume = fmaxf(fminf(newVolume, 1.0), 0.0); | ||||
|                  | ||||
|             // https://stackoverflow.com/questions/50737943/how-to-change-volume-programmatically-on-ios-11-4/50740074#50740074 | ||||
|                 MPVolumeView *volumeView = [[MPVolumeView alloc] init]; | ||||
|                 UISlider *volumeViewSlider = nil; | ||||
|                 for (UIView *view in volumeView.subviews) { | ||||
| @@ -618,12 +639,18 @@ BOOL isTabSelected = NO; | ||||
|                 dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.01 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{ | ||||
|                     volumeViewSlider.value = newVolume; | ||||
|                 }); | ||||
|                  | ||||
|             } else if (gestureSection == 3) { | ||||
|                 // Bottom third: Seek functionality (implement your seeking logic here) | ||||
|                 // Example: Adjust playback position based on horizontal swipe | ||||
|                 // (Add your media player's seeking logic here) | ||||
|             } | ||||
|         } | ||||
|     } | ||||
|      | ||||
|     if (panGestureRecognizer.state == UIGestureRecognizerStateEnded) { | ||||
|         if (isHorizontalPan) { | ||||
|             // Haptic feedback | ||||
|             // Provide haptic feedback upon successful gesture recognition | ||||
|             UINotificationFeedbackGenerator *feedbackGenerator = [[UINotificationFeedbackGenerator alloc] init]; | ||||
|             [feedbackGenerator notificationOccurred:UINotificationFeedbackTypeSuccess]; | ||||
|             feedbackGenerator = nil; | ||||
|   | ||||
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	 Bryce Hackel
					Bryce Hackel