mirror of
https://github.com/SoPat712/YTLitePlus.git
synced 2025-08-22 02:38:45 -04:00
Sensitivity and Deadzone settings
This commit is contained in:
@@ -221,7 +221,6 @@ static const NSInteger YTLiteSection = 789;
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}
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};
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// Helper to generate checkmark setting items for selecting gesture modes
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static YTSettingsSectionItem* (^gestureCheckmarkSettingItem)(NSInteger, NSString *) = ^(NSInteger idx, NSString *key) {
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return [YTSettingsSectionItemClass
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@@ -247,7 +246,7 @@ static const NSInteger YTLiteSection = 789;
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gestureCheckmarkSettingItem(1, sectionKey),
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gestureCheckmarkSettingItem(2, sectionKey)
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];
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// Present picker when selecting this settings item
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YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
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initWithNavTitle:LOC(sectionLabel)
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pickerSectionTitle:nil
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@@ -260,12 +259,89 @@ static const NSInteger YTLiteSection = 789;
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}
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];
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};
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// Configuration picker for deadzone to pick from 0 to 100 pixels with interval of 10
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YTSettingsSectionItem *deadzonePicker = [YTSettingsSectionItemClass
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itemWithTitle:LOC(@"Deadzone (Beta)")
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accessibilityIdentifier:nil
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detailTextBlock:^NSString *() {
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return [NSString stringWithFormat:@"%ld px", (long)GetFloat(@"playerGestureDeadzone") * 10];
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}
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selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
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// Generate rows for deadzone picker
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NSMutableArray <YTSettingsSectionItem *> *deadzoneRows = [NSMutableArray array];
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for (int i = 0; i <= 10; i++) {
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[deadzoneRows addObject:[YTSettingsSectionItemClass
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checkmarkItemWithTitle:[NSString stringWithFormat:@"%ld px", (long)i * 10]
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selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
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[[NSUserDefaults standardUserDefaults] setInteger:i forKey:@"playerGestureDeadzone"];
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[settingsViewController reloadData];
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return YES;
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}
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]];
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}
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// Present deadzone picker when selecting this settings item
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YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
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initWithNavTitle:LOC(@"Deadzone (Beta)")
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pickerSectionTitle:nil
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rows:deadzoneRows
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selectedItemIndex:GetFloat(@"playerGestureDeadzone")
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parentResponder:[self parentResponder]
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];
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[settingsViewController pushViewController:picker];
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return YES;
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}
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];
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// Configuration picker for sensitivity to pick from 0.5 to 2.0 with interval of 0.1
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YTSettingsSectionItem *sensitivtyPicker = [YTSettingsSectionItemClass
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itemWithTitle:LOC(@"Sensitivity (Beta)")
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accessibilityIdentifier:nil
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detailTextBlock:^NSString *() {
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return [NSString stringWithFormat:@"%.1f", GetFloat(@"playerGestureSensitivity") * 0.1 + 0.5];
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}
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selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
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// Generate rows for sensitivity picker
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NSMutableArray <YTSettingsSectionItem *> *sensitivityRows = [NSMutableArray array];
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for (int i = 5; i <= 20; i++) {
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[sensitivityRows addObject:[YTSettingsSectionItemClass
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checkmarkItemWithTitle:[NSString stringWithFormat:@"%.1f", i * 0.1]
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selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
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[[NSUserDefaults standardUserDefaults] setInteger:i forKey:@"playerGestureSensitivity"];
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[settingsViewController reloadData];
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return YES;
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}
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]];
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}
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// Present sensitivity picker
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YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc]
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initWithNavTitle:LOC(@"Sensitivity (Beta)")
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pickerSectionTitle:nil
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rows:sensitivityRows
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selectedItemIndex:GetFloat(@"playerGestureSensitivity")
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parentResponder:[self parentResponder]
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];
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[settingsViewController pushViewController:picker];
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return YES;
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}
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]
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// High level gestures menu
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YTSettingsSectionItem *playerGesturesGroup = [YTSettingsSectionItemClass itemWithTitle:LOC(@"Player Gestures (Beta)") accessibilityIdentifier:nil detailTextBlock:nil selectBlock:^BOOL (YTSettingsCell *cell, NSUInteger arg1) {
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NSArray <YTSettingsSectionItem *> *rows = @[
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// Description header item
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[YTSettingsSectionItemClass
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itemWithTitle:nil
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accessibilityIdentifier:nil
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detailTextBlock:LOC(@"Configure horizontal pan gestures for the player.")
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selectBlock:nil
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],
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// Pickers for each gesture section
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createSectionGestureSelector(@"Top Section (Beta)", @"playerGestureTopSelection"),
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createSectionGestureSelector(@"Middle Section (Beta)", @"playerGestureMiddleSelection"),
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createSectionGestureSelector(@"Bottom Section (Beta)", @"playerGestureBottomSelection")
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createSectionGestureSelector(@"Bottom Section (Beta)", @"playerGestureBottomSelection"),
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// Pickers for configuration settings
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deadzonePicker,
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sensitivityPicker
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];
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YTSettingsPickerViewController *picker = [[%c(YTSettingsPickerViewController) alloc] initWithNavTitle:LOC(@"Player Gestures (Beta)") pickerSectionTitle:nil rows:rows selectedItemIndex:NSNotFound parentResponder:[self parentResponder]];
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[settingsViewController pushViewController:picker];
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12
YTLitePlus.h
12
YTLitePlus.h
@@ -58,6 +58,7 @@
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// Helper methods for key retrieval
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#define IsEnabled(key) [[NSUserDefaults standardUserDefaults] boolForKey:key]
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#define GetSelection(key) [[NSUserDefaults standardUserDefaults] integerForKey:key]
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#define GetFloat(key) [[NSUserDefaults standardUserDefaults] floatForKey:key]
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// Player Gesture selected mode enum
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@@ -149,6 +150,17 @@ typedef NS_ENUM(NSUInteger, GestureSection) {
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@property id <YTResponder> parentResponder;
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@end
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// Player Gestures - @bhackel
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@interface YTPlayerViewController (YTLitePlus) <UIGestureRecognizerDelegate>
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@property (nonatomic, retain) UIPanGestureRecognizer *YTLitePlusPanGesture;
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;
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@end
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@interface YTWatchFullscreenViewController : YTMultiSizeViewController
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@end
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@interface MPVolumeController : NSObject
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@property (nonatomic, assign, readwrite) float volumeValue;
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@end
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// Hide Collapse Button - @arichornlover
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@interface YTMainAppControlsOverlayView (YTLitePlus)
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@property (nonatomic, assign, readwrite) YTQTMButton *watchCollapseButton;
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@@ -640,17 +640,6 @@ BOOL isTabSelected = NO;
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}
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%end
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@interface YTPlayerViewController (YTLitePlus) <UIGestureRecognizerDelegate>
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// the long press gesture that will be created and added to the player view
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@property (nonatomic, retain) UIPanGestureRecognizer *YTLitePlusPanGesture;
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer;
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@end
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@interface YTWatchFullscreenViewController : YTMultiSizeViewController
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@end
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@interface MPVolumeController : NSObject
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@property (nonatomic, assign, readwrite) float volumeValue;
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@end
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// Gestures - @bhackel
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%group playerGestures
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%hook YTWatchLayerViewController
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@@ -689,19 +678,21 @@ BOOL isTabSelected = NO;
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static CGPoint startLocation;
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// Variable to track the X translation when exiting the deadzone
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static CGFloat deadzoneStartingXTranslation;
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// Constants for the deadzone radius that can be changed in the settings
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static CGFloat deadzoneRadius = 20.0;
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// Constant for the deadzone radius that can be changed in the settings
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static CGFloat deadzoneRadius = (CGFloat)GetFloat(@"playerGesturesDeadzone");
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// Constant for the sensitivity factor that can be changed in the settings
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static CGFloat sensitivityFactor = (CGFloat)GetFloat(@"playerGestureSensitivity");
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/***** Helper functions *****/
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// Helper function to adjust brightness
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void (^adjustBrightness)(CGFloat, CGFloat) = ^(CGFloat translationX, CGFloat initialBrightness) {
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float newBrightness = initialBrightness + (translationX / 1000.0);
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float newBrightness = initialBrightness + ((translationX / 1000.0) * sensitivityFactor);
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newBrightness = fmaxf(fminf(newBrightness, 1.0), 0.0);
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[[UIScreen mainScreen] setBrightness:newBrightness];
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};
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// Helper function to adjust volume
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void (^adjustVolume)(CGFloat, CGFloat) = ^(CGFloat translationX, CGFloat initialVolume) {
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float newVolume = initialVolume + (translationX / 1000.0);
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float newVolume = initialVolume + ((translationX / 1000.0) * sensitivityFactor);
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newVolume = fmaxf(fminf(newVolume, 1.0), 0.0);
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// https://stackoverflow.com/questions/50737943/how-to-change-volume-programmatically-on-ios-11-4
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MPVolumeView *volumeView = [[MPVolumeView alloc] init];
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@@ -769,8 +760,7 @@ BOOL isTabSelected = NO;
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} else if (startLocation.y <= viewHeight) {
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gestureSection = GestureSectionBottom;
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}
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// Deactive the flag
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// Deactive the activity flag
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isValidHorizontalPan = NO;
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}
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@@ -791,6 +781,9 @@ BOOL isTabSelected = NO;
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initialBrightness = [UIScreen mainScreen].brightness;
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initialVolume = [[AVAudioSession sharedInstance] outputVolume];
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currentTime = self.currentVideoMediaTime;
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// Provide haptic feedback to indicate a gesture start
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[feedbackGenerator prepare];
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[feedbackGenerator impactOccurred];
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} else {
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// Cancel the gesture if the translation is not horizontal
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panGestureRecognizer.state = UIGestureRecognizerStateCancelled;
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@@ -813,7 +806,6 @@ BOOL isTabSelected = NO;
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}
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}
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}
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if (panGestureRecognizer.state == UIGestureRecognizerStateEnded) {
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if (isValidHorizontalPan) {
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// Provide haptic feedback upon successful gesture recognition
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@@ -823,13 +815,11 @@ BOOL isTabSelected = NO;
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}
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}
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// allow the pan gesture to be recognized simultaneously with other gestures
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%new
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- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
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return YES;
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}
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%end
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%end
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@@ -1090,4 +1080,11 @@ BOOL isTabSelected = NO;
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if (![allKeys containsObject:@"playerGestureBottomSelection"]) {
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[[NSUserDefaults standardUserDefaults] setInteger:GestureModeSeek forKey:@"playerGestureBottomSelection"];
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}
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// Default configuration options for gestures
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if (![allKeys containsObject:@"playerGesturesDeadzone"]) {
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[[NSUserDefaults standardUserDefaults] setFloat:20.0 forKey:@"playerGesturesDeadzone"];
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}
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if (![allKeys containsObject:@"playerGestureSensitivity"]) {
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[[NSUserDefaults standardUserDefaults] setFloat:1.0 forKey:@"playerGestureSensitivity"];
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}
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}
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