Fix defaults and text descriptions

This commit is contained in:
Bryce Hackel
2024-08-16 01:13:22 -07:00
parent e21e026c30
commit e63bc374cf
16 changed files with 100 additions and 31 deletions

View File

@@ -681,7 +681,7 @@ BOOL isTabSelected = NO;
// Constant for the deadzone radius that can be changed in the settings
static CGFloat deadzoneRadius = (CGFloat)GetFloat(@"playerGesturesDeadzone");
// Constant for the sensitivity factor that can be changed in the settings
static CGFloat sensitivityFactor = (CGFloat)GetFloat(@"playerGestureSensitivity");
static CGFloat sensitivityFactor = (CGFloat)GetFloat(@"playerGesturesSensitivity");
/***** Helper functions *****/
// Helper function to adjust brightness
@@ -1084,7 +1084,7 @@ BOOL isTabSelected = NO;
if (![allKeys containsObject:@"playerGesturesDeadzone"]) {
[[NSUserDefaults standardUserDefaults] setFloat:20.0 forKey:@"playerGesturesDeadzone"];
}
if (![allKeys containsObject:@"playerGestureSensitivity"]) {
[[NSUserDefaults standardUserDefaults] setFloat:1.0 forKey:@"playerGestureSensitivity"];
if (![allKeys containsObject:@"playerGesturesSensitivity"]) {
[[NSUserDefaults standardUserDefaults] setFloat:1.0 forKey:@"playerGesturesSensitivity"];
}
}